My latest article has been published in GAME, the Italian Journal of Game Studies, along a number of very interesting other articles.
For GAME, go here.
For my article, go here.
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My latest article has been published in GAME, the Italian Journal of Game Studies, along a number of very interesting other articles.
For GAME, go here.
For my article, go here.
Filed under: events, game studies, News, theory | Leave a Comment »
I was in the UK last week to deliver a presentation at the Contemporary Screen Narratives Conference at the University of Nottingham. I had a great time there, meeting a lot of interesting people, and having the chance to meet Henry Jenkins and Jason Mittell in person.
I hope I can be part of such a nice event soon again, and I’m very grateful to the people at Nottingham University who organized this event. Thanks, Anthony and Aaron!
You can find a version of my presentation here on gamasutra.
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These are the slides of a lecture on narrative design and audio-visual style that I presented last year in December at the METU Informatics Institute Game Aestethics course. I hope you enjoy it!
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We’ve been again part of the Global Game Jam this year! Once more we had lots of fun during the 48 hours game development marathon.
The host at our location Gazimağusa was again the Eastern Mediterranean University. 17 people came together to start on a number of project and we were happy to complete one of the projects in time: A game title “Nerdic Geek Jam”; a parody of the 48 hours that a jammer goes through during the Global Game Jam. The game is far from being perfect, has functionality problems, and most important, there are huge accessibility problems. Yet we see it as a foundation for further development efforts of the game.
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Gazimagusa had a great first time at the Global Game Jam this year! A group of 15 people spent more than 48 hours at the Green Hall Complex of the Eastern Mediterranean University to come together and engage into the most exciting thing on earth: making games!
Our event was aired via ustream for the entire 48 hours. Despite being our first ever participation in a game jam, the organization was flawless and no problem has been reported. Three teams were formed during the process, and one team was able to finish their game in time.
It was a great event and we are looking forward to the GGJ 2011!!!
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Gazimağusa is one of this years Global Game Jam locations. We got the support of our university and my faculty will host the event that will take place between 29-31 January.
Since it is our “pilot” event, we were happy to have it not too crowded: our group of participants stands at 15 right now and that is just about the right number to run it smoothly.
I’m very excited! This is a phantastic opportunity for us. An opportunity to show our enthusiasm and skills, an opportunity to show that we have the capacity to do amazing stuff on this island.
GGJ 2010, we’re coming!!
Filed under: events, Fun Stuff, Game Design | Tagged: global game jam | Leave a Comment »