Contemporary Screen Narratives Conference

I was in the UK last week to deliver a presentation at the Contemporary Screen Narratives Conference at the University of Nottingham. I had a great time there, meeting a lot of interesting people, and having the chance to meet Henry Jenkins and Jason Mittell in person.

I hope I can be part of such a nice event soon again, and I’m very grateful to the people at Nottingham University who organized this event. Thanks, Anthony and Aaron!

You can find a version of my presentation here on gamasutra.

Narrative Design Seminar at METU, Ankara

On Monday, October 31, I’ll be holding a lesson as a guest lecturer at the Informatics Institute, Game Development Program, METU, Ankara.

The program looks good:

11.30-13.00 Presentation as Guest Lecturer

Classic Drama Theory and Video Game Story Structure: A Comparison

This lesson gives a brief overview of the three-act-structure in classical drama, and then compares it with various story structure types in Video Games.

14.00 – 15.00 Video Game Narrativity Seminar

Four Categories of Interaction and the Articulation of Narrative Layers Through Player Input

This seminar gives a brief overview of the analytical categories used in narratology. The four basic categories will be then further studies based on game examples to give a picture on how player interaction actively manipulates narrative layers in order to articulate narrative structure as a whole.

The seminar is public, so I hope a few of you can come by.

I’ll be sharing the presenation slides here on my blog after the lessons, so stay tuned!

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