Coursebooks:
Fullerton T. Game Design Workshop.
Schreiber I., and Brathwaite B. Challenges for Game Designsers.
Exams and Student Evaluation:
-There will be no mid-term and final exams.
-Students are required to develop a board game from concept to retail box.
-Students are required to complete a quiz (on week 5)
Instructor Info
Office: CMS 340
Phone: (0392 630 2171)
E-mail: altughoca@gmail.com
| Week | Date | Topic | Milestones |
| Week 1 | Introduction – The Playcentric Approach, The Role of the Game Designer | ||
| Week 2 | How to write a Game Proposal? The Structure of Games | Game Proposal | |
| Week 3 | Formal Game Elements, System Dynamics | Game Proposal 2nd Iteration | |
| Week 4 | How to prepare a Gameplay Visualization, Dramatic Game Elements | Gameplay Visualization | |
| Week 5 | Prototyping | Quiz 1 (topics 1-4); Game Prototype | |
| Week 6 | Playtesting I: Foundations (Fun) | Playesting 1st Iteration | |
| Week 7 | Playtesting II: Structure (Functionality) | Playtesting 2nd Iteration | |
| Week 8 | Playtesting III: Formal Details (Internal Completeness) | Playtesting 3rd Iteration | |
| Week 9 | Playtesting IV: Formal Details (Balance) | Playtesting 4th Iteration | |
| Week 10 | Playtesting V: Refinement (Accessibility) | Playtesting 5th Iteration | |
| Week 11 | Playtesting VI: Refinement | Playtesting 6th Iteration | |
| Week 12 | Rulebook and Retail box design | Retail Box |