This week’s idea is based on a sort of bread that is very common for breakfast in Turkey (and some other countries): the Simit. IMHO it is a casual game and therefore suited well for the game portals of major local ISP’s in Turkey, Greece and all other countries that have a simit tradition.
Game Idea #11
Simit Tycoon is a business management simulation in which you start as a street vendor and work your way up to the ownership of a simit empire.
Simit Tycoon has various stages. In the first stage the player controls a street vendor and must select the right time and place for selling his simits. As long as the player sells well, she will make a profit. Wİth the profit she can buy new baskets. She will also have a chance to put money aside for future investment.
In the second stage, the player will have enough money to buy a simit selling spot from the local administration. This will increase the income significantly. The player will be able to own several of such selling spots.
In the final stage, the player will start to establish her imperium with so-called Simitsarai’s.
In each new stage, the player will play on a new map: as a street vendor she plays on a city district level and picks the streets she wants to walk in to find people to sell simits. As a selling spot owner she plays on the city map level and arranges the other types of food that she presents together with the simits. She also tries to buy other spots. Finally as the Simitsarai emperor, she plays on the world map level, by default owning the business rights to her own country, but being able to expand into other cities in other countries. On this level she searches for suitable stores in various cities in various countries, specifies themes and food palette, hires workers etc.
Simit Tycoon presents the players with one of the oldest myths, that of working your way up from a Mr(s). Nothing to a billionaire. It will present the players with entertaining puzzles and problems and will help her to spend a few fun minutes. It’II be a sweet challenge that won’t get too long and serious.