Posted on October 19, 2010 by altug isigan
My recent article on three-act structure and its usefulness in understanding the narrative structure in video games got featured as one of the top 5 member blogs on gamasutra this week.
There was a bit of critique from readers that the article forced the relation a bit too much, but I’m glad that the gamasutra editors saw the article worthy enough to be regarded among the best articles this week.
You can read the news here.
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Posted on October 17, 2010 by altug isigan
My latest article on gamasutra questions the usefulness of three-act structure in the narrative design of video games. The article first outlines the basics of the three-act structure. Later on it takes a look at classical coin-op arcade games to draw conclusions on the similarities and differences in regard to plot structure, character development and planting of middle acts.
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