Posted on November 10, 2013 by altug isigan
Today I was a moderator at the Game Studies Symposium that took place at TAK (Kadıköy Design Workshop), and I had the honour to sit around the same table with a number of prominent figures from the turkish game studies and game development scene: Kerem Yavuz Demirbaş (IT Kopenhagen, Marmara U.), Tonguç Sezen (Georgia Tech, Bilgi U.), Diğdem Sezen (Georgia Tech, İstanbul U.), and Fasih Sayın (Crytek İstanbul, İstanbul U.). We had an interesting talk about game studies in front of a group of around 100 game developers, game researchers and game enthusiasts. Topics changed quickly and showed great variety, and the audience was keen to jump in with nice comments!
Before and after the event, I find the chance to talk many friends such as Ali Batı (a very talented and successful game developer from İstanbul) and Orçun Nişli (known for his work on the game Monochrome), and also some of the students that I worked together with at the BUG Game Dev Summer School back in 2012: Engin, Furkan, Atakan, Güney and Şan.
The organizer of the event was Güven Çatak, founder and executive at BUG Labs in Bahçeşehir U./İstanbul, in cooperation with Mehmet Kentel from the turkish critical game studies blog Fareler Oyunda. I’m thankful for the good time they made possible for us!
Filed under: events, Friends, game studies, News, People, travel | Leave a comment »
Posted on April 1, 2013 by altug isigan
After a break of almost 8 months, I’m teaching again. This time I’m a full time assistant professor at the Film and TV department at Izmir University. The department is newly established and it is a nice challenge to be part of the process to make it flourish.
Izmir University is located at Göztepe/Izmir, just a 2 minutes walk from where my parents live and where I grew up. I’m happy to have back this feeling of proximity.
I found a nice place to live, and it looks like my two cats are happy with the place too!
My contract runs until September 2014.
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Posted on March 13, 2013 by altug isigan
My latest article has been published in GAME, the Italian Journal of Game Studies, along a number of very interesting other articles.
For GAME, go here.
For my article, go here.
Filed under: events, game studies, News, theory | Leave a comment »
Posted on December 28, 2012 by altug isigan
I’m very happy to announce that I received today my PhD degree in game studies, after a succesful defense of my dissertation titled “Interaction and the Problem of Video Game Narrativity”.
I’m thankful to everyone who contributed in this process, first and foremost my thesis adviser Prof. Dr. Beybin Kejanlıoğlu, the members of my thesis observation committee Prof. Dr. Mutlu Binark and Assoc. Prof. Sevilay Çelenk, and my jury members Prof. Dr Uğur Halıcı and Assist. Prof. Burcu Sümer.
Many people have given me support without even being aware of it, but they took their times to read or comment on stuff I wrote or they inspired me to write stuff that was directly or indirectly related to the content of my thesis: Kerem Yavuz Demirbaş, Assist. Prof. Levent Kavas, Hakan Karahasan, Dr. Gabriele Ferri, Dr. Tonguç İbrahim Sezen, Prof. Dr. Veysi İşler, Assist. Prof. Güven Çatak, Sande Chen, Darren Tomlyn and Richard Terrell (aka Kirbykid).
I’m grateful to all of you!
I dedicate my thesis to Kayhan Önal, Magister Ludi and friend for a lifetime, who is the most passionate player I’ve ever encountered on this planet. Keep playin’!
Now it’s time to celebrate ;)
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Posted on May 25, 2012 by altug isigan
I was in the UK last week to deliver a presentation at the Contemporary Screen Narratives Conference at the University of Nottingham. I had a great time there, meeting a lot of interesting people, and having the chance to meet Henry Jenkins and Jason Mittell in person.
I hope I can be part of such a nice event soon again, and I’m very grateful to the people at Nottingham University who organized this event. Thanks, Anthony and Aaron!
You can find a version of my presentation here on gamasutra.
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Posted on December 27, 2011 by altug isigan
A year ago I wrote an article for a turkish book on digital games. After almost a year of waiting the book has finally been published by the turkish publisher Der Yayınları in İstanbul: Dijital Oyunlar (eds. Gülin Terek Ünal and Uğur Batı).
The title of my article is “Dijital Oyunlarda Oyun Hakimiyeti ve Montaj Sorunu” [Video Game Controls and the Problem of Sequence Motion]. You can read a description of the book here (in turkish).
I hope you enjoy the book (and my article, of course!)
Filed under: books, Game Design, game studies, News, Writing | Leave a comment »
Posted on November 10, 2011 by altug isigan
I’m happy that my latest blog on Gamasutra made into the top 5 list of standout member blogs of the week!
I wrote about Games That Can’t Be Won, and you can check out the other standout blogs of the week here.
Filed under: Game Design, game studies, gameplay, News, theory, Writing | Tagged: endings, open ends, unwinnable games | Leave a comment »