Posted on November 10, 2013 by altug isigan
Today I was a moderator at the Game Studies Symposium that took place at TAK (Kadıköy Design Workshop), and I had the honour to sit around the same table with a number of prominent figures from the turkish game studies and game development scene: Kerem Yavuz Demirbaş (IT Kopenhagen, Marmara U.), Tonguç Sezen (Georgia Tech, Bilgi U.), Diğdem Sezen (Georgia Tech, İstanbul U.), and Fasih Sayın (Crytek İstanbul, İstanbul U.). We had an interesting talk about game studies in front of a group of around 100 game developers, game researchers and game enthusiasts. Topics changed quickly and showed great variety, and the audience was keen to jump in with nice comments!
Before and after the event, I find the chance to talk many friends such as Ali Batı (a very talented and successful game developer from İstanbul) and Orçun Nişli (known for his work on the game Monochrome), and also some of the students that I worked together with at the BUG Game Dev Summer School back in 2012: Engin, Furkan, Atakan, Güney and Şan.
The organizer of the event was Güven Çatak, founder and executive at BUG Labs in Bahçeşehir U./İstanbul, in cooperation with Mehmet Kentel from the turkish critical game studies blog Fareler Oyunda. I’m thankful for the good time they made possible for us!
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Posted on October 21, 2013 by altug isigan
Between October 16-18 I have been in Burgos/Spain to join a wonderful group of Semioticians from all around the World. I gave a talk on theories of game temporality in game studies, which can be found here.
I had been invited by Rayco Gonzalez from the University of Burgos in behalf of the Spanish Association of Semiotics. I was over the moon to meet semioticians like Bertrand Remy from Paris and Paolo Fabbri from Rome. Lucky enough to walk into a Jean Miro exhibition in the cathedral of Burgos, I also visited the Guggenheim Museum in Bilbao, something I was dreaming of ever since I saw the images of this building that was designed by Frank Gehry.
Beyond that, I liked Spain a lot, and I’d love to go back there again.
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Posted on April 1, 2013 by altug isigan
After a break of almost 8 months, I’m teaching again. This time I’m a full time assistant professor at the Film and TV department at Izmir University. The department is newly established and it is a nice challenge to be part of the process to make it flourish.
Izmir University is located at Göztepe/Izmir, just a 2 minutes walk from where my parents live and where I grew up. I’m happy to have back this feeling of proximity.
I found a nice place to live, and it looks like my two cats are happy with the place too!
My contract runs until September 2014.
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Posted on May 25, 2012 by altug isigan
I was in the UK last week to deliver a presentation at the Contemporary Screen Narratives Conference at the University of Nottingham. I had a great time there, meeting a lot of interesting people, and having the chance to meet Henry Jenkins and Jason Mittell in person.
I hope I can be part of such a nice event soon again, and I’m very grateful to the people at Nottingham University who organized this event. Thanks, Anthony and Aaron!
You can find a version of my presentation here on gamasutra.
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Posted on October 27, 2011 by altug isigan
On Monday, October 31, I’ll be holding a lesson as a guest lecturer at the Informatics Institute, Game Development Program, METU, Ankara.
The program looks good:
11.30-13.00 Presentation as Guest Lecturer
Classic Drama Theory and Video Game Story Structure: A Comparison
This lesson gives a brief overview of the three-act-structure in classical drama, and then compares it with various story structure types in Video Games.
14.00 – 15.00 Video Game Narrativity Seminar
Four Categories of Interaction and the Articulation of Narrative Layers Through Player Input
This seminar gives a brief overview of the analytical categories used in narratology. The four basic categories will be then further studies based on game examples to give a picture on how player interaction actively manipulates narrative layers in order to articulate narrative structure as a whole.
The seminar is public, so I hope a few of you can come by.
I’ll be sharing the presenation slides here on my blog after the lessons, so stay tuned!
Filed under: Game Design, game studies, Teaching, travel | Tagged: Game Design, game narrativity, game studies, METU, Teaching | Leave a comment »