I’m working on a few projects and initiatives. Some of them are listed under the 52 Game Ideas page.

I also work on a experimental game together with Lindsey Talbot over at Biotelemetrica.  It’s little game on time, space, identity and virtual sensation. Progress is slow though :P

The rest of my time is devoted to the IGDA Game Design Special Interest Group, and Game Design Aspect of the Month (GDAM) which is a game design blog that we run together with Sande Chen. I also frequently blog on Gamasutra.

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