I’m working on a few projects and initiatives. Some of them are listed under the 52 Game Ideas page.
I also work on a experimental game together with Lindsey Talbot over at Biotelemetrica. It’s little game on time, space, identity and virtual sensation. Progress is slow though :P
The rest of my time is devoted to the IGDA Game Design Special Interest Group, and Game Design Aspect of the Month (GDAM) which is a game design blog that we run together with Sande Chen. I also frequently blog on Gamasutra.