On Monday, October 31, I’ll be holding a lesson as a guest lecturer at the Informatics Institute, Game Development Program, METU, Ankara.
The program looks good:
11.30-13.00 Presentation as Guest Lecturer
Classic Drama Theory and Video Game Story Structure: A Comparison
This lesson gives a brief overview of the three-act-structure in classical drama, and then compares it with various story structure types in Video Games.
14.00 – 15.00 Video Game Narrativity Seminar
Four Categories of Interaction and the Articulation of Narrative Layers Through Player Input
This seminar gives a brief overview of the analytical categories used in narratology. The four basic categories will be then further studies based on game examples to give a picture on how player interaction actively manipulates narrative layers in order to articulate narrative structure as a whole.
The seminar is public, so I hope a few of you can come by.
I’ll be sharing the presenation slides here on my blog after the lessons, so stay tuned!
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